Latest Threads

Forum Statistics
  • Forum posts:140
  • Forum threads:57
  • Members:473
  • Latest member:Klein


Posted by: shadow
05-15-2025, 07:17 AM
Forum: Nothing
- No Replies

Tested with shadPS4 v0.8.1 WIP 98faff4

Stops early with repeating


Code:
[Lib.WebBrowserDialog] <Error> webbrowserdialog.cpp:27 sceWebBrowserDialogGetStatus: (STUBBED) called



Posted by: shadow
05-15-2025, 07:13 AM
Forum: Nothing
- No Replies

Tested with shadPS4 v0.8.1 WIP 98faff4

Early memory issue

Code:
[Debug] <Critical> memory.cpp:391 operator(): Assertion Failed!
Memory region 0x1000000000 to 0xfbfe020000 isn't free enough to map region 0xfbfe01c000 to 0xfbfe02c000



Posted by: shadow
05-15-2025, 07:10 AM
Forum: Nothing
- No Replies

Tested with shadPS4 v0.8.1 WIP 98faff4

Stops early with

Code:
[Lib.GnmDriver] <Error> liverpool.cpp:58 NextPacket: : packet length exceeds remaining submission size. Packet dword count=3, remaining submission dwords=1
[Tty] <Info> logger.cpp:62 log_flush: [stdout] ==============================
[Tty] <Info> logger.cpp:62 log_flush: [stdout] == Stall during rendering at flush syncLabel=6, expectedLabel=14,
[Tty] <Info> logger.cpp:62 log_flush: [stdout]                    dcb_begin=28b890000, dcb_end=28bc8ff7c, dcb_cmdptr=28b890000, dcbSize=0(0:0),
[Tty] <Info> logger.cpp:62 log_flush: [stdout]  ccb_begin=28bc8ff7c, ccb_end=28bc8fffc, ccb_cmdptr=28bc8ff7c, ccbSize=0(0:0)
[Lib.GnmDriver] <Error> gnmdriver.cpp:262 sceGnmDebugHardwareStatus: (STUBBED) called



Posted by: shadow
05-15-2025, 07:02 AM
Forum: Menus
- No Replies

Tested with shadPS4 v0.8.1 WIP 98faff4

Only sony screen, lot of issues in shader recompiler

Code:
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling fs shader 0xc1737167
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling vs shader 0x8390e24a (permutation)
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling fs shader 0x5ba4e1ae
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling fs shader 0xea102418
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling vs shader 0x8390e24a (permutation)
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling fs shader 0x574764e2
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling vs shader 0x8390e24a (permutation)
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling fs shader 0xd7b3891
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling fs shader 0x4728cee8
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling fs shader 0x40f8af14
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Debug] <Critical> emit_spirv_context_get_set.cpp:169 operator(): Assertion Failed!

   



Posted by: viniciuslrangel
05-13-2025, 01:32 PM
Forum: Vinicius Launcher
- Replies (3)

- 0.12 Cheats & Patches

  • Patch manager
  • Cheat manager

- 0.11 Log update
  • Prettier version manager
  • Multiple remotes (repositories)
  • Import local binaries

- 0.10 Log update
  • Colored and prettier output
  • Memory efficient for really long logs
  • Blazingly fast
  • Filter log level & log class

- 0.9
  • Faster game indexing
  • Game library search & sort

- 0.8
  • Gamepad navigation support

- Initial release:
  • Game library listing
  • Start games
  • Emulator log tracking
  • Version manager
  • Auto-update



Posted by: kalaposfos
05-13-2025, 08:13 AM
Forum: Requests
- Replies (2)

We need epoll stuff for LBP3