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Driveclub - Printable Version

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Driveclub - shadow - 06-05-2025

Here you can discuss about the latest status of driveclub


RE: Driveclub - graperpie - 06-05-2025

DRIVECLUB is hacky-ingame on xcedf-windows at branch https://github.com/Xcedf/shadPS4/actions/runs/15365108000 provided the following criteria is met:

- the game is on 1.28
- a save-file exists (to skip a crash on the intro "Welcome to DRIVECLUB" race)
- save file can be downloaded at https://cdn.discordapp.com/attachments/1379809484528029726/1379826860069748838/PROFILE.zip?ex=6841a767&is=684055e7&hm=d0019f8ac10b4f1536e402f9bbd16637e5384992dd7bbf4f5c467c118eaa7fb4&

install the save file by extracting to %appdata%\shadPS4\savedata\1\{DRIVECLUB_ID}\PROFILE, you'll figure it out hopefully

- the OS used is windows (10 or 11)
- (rumour) a race is started in day-time instead of night-time

current performance tests show that the game runs at a decent framerate nearing native, although still periodically fluctuating around 20-30fps in some areas.

Current list of bugs (SUBJECT TO CHANGE) (COULD BE INACCURATE)
- Volumetric clouds render in front of all objects including backgrounds mesh, trees, roads and cars
- Lighting is only partially implemented, thus giving the environment a constant "cloudy day" look despite the sky being clear
- Black paint on cars (can happen on the car select menu, WILL happen in-race)
- Screen-Space Reflections are still very buggy and do not work correctly.
- Switching cameras after the far-chase cam will permanently result in a sort of "screen burn-in" effect. (i'm not sure if this bug stays after a new race is started)
-Night races are half broken visually. Expect to see mild-smudging/artifacting on the corners of the screen and also how headlights extend to the draw distance, giving you "night-vision". Also, headlight-ray-tracing on cars and objects are sort of broken as well but do work.


RE: Driveclub - shadow - 06-05-2025

you are free to share the save folder here as well Big Grin


RE: Driveclub: updated - graperpie - 06-05-2025

(06-05-2025, 01:06 PM)shadow Wrote:  you are free to share the save folder here as well Big Grin

ah right, i updated it to include a temporary download link until my lazy ass decides to actually upload it. thanks for the suggestion though Big Grin


RE: Driveclub - NIKITOCO69 - 06-06-2025

Please Help https://fastpic.org/view/125/2025/0606/882fe9c77fa6ba0442ed78d79f550ea4.png.html is his errror PC 3070 RTX I5 13400F 32 GB RAM


RE: Driveclub - shadow - 06-06-2025

There is a rumor that this fixing this , however it is not a proper patch

https://github.com/shadps4-emu/shadPS4/pull/3031


RE: Driveclub - NIKITOCO69 - 06-06-2025

(Yesterday, 08:57 AM)shadow Wrote:  There is a rumor that this fixing this  , however it is not a proper patch

https://github.com/shadps4-emu/shadPS4/pull/3031
I don't understand where Check if region is registered after value is written to a buffer

(Yesterday, 08:57 AM)shadow Wrote:  There is a rumor that this fixing this  , however it is not a proper patch

https://github.com/shadps4-emu/shadPS4/pull/3031
I really can't figure it out. https://fastpic.org/view/125/2025/0606/_81f6f06b9a2e1e86da642740e38206f8.png.html


RE: Driveclub - shadow - 06-06-2025

this pr which is invalid for other uses states that it helps with that playgo thing , btw you can attach your screenshots here instead of using external host


RE: Driveclub - NIKITOCO69 - 06-06-2025

(Yesterday, 10:12 AM)shadow Wrote:  this pr which is invalid for other uses states that it helps with that playgo thing , btw you can attach your screenshots here instead of using external host
I just watched on YouTube that people are already playing DriveClub on shadPS4 0.91 WIP Xcedf 2025-06-03 on RTX 3070.
https://youtu.be/WTYTV1KfWWM?si=UZGZIT76KOuqCrOY is video
I'm wondering how the game will go on my PC.
And I've already found a photo feature.


RE: Driveclub - KimiSha19 - 06-06-2025

(Yesterday, 09:25 AM)NIKITOCO69 Wrote:  
(Yesterday, 08:57 AM)shadow Wrote:  There is a rumor that this fixing this  , however it is not a proper patch

https://github.com/shadps4-emu/shadPS4/pull/3031
I don't understand where Check if region is registered after value is written to a buffer

(Yesterday, 08:57 AM)shadow Wrote:  There is a rumor that this fixing this  , however it is not a proper patch

https://github.com/shadps4-emu/shadPS4/pull/3031
I really can't figure it out. https://fastpic.org/view/125/2025/0606/_81f6f06b9a2e1e86da642740e38206f8.png.html
Tried the build, doesn't help in my case, running 1.28 with an i5 12400f and RTX 3060 Ti