Driveclub -
shadow - 06-05-2025
Here you can discuss about the latest status of driveclub
RE: Driveclub -
graperpie - 06-05-2025
DRIVECLUB is hacky-ingame on xcedf-windows at branch
https://github.com/Xcedf/shadPS4/actions/runs/15365108000 provided the following criteria is met:
- the game is on 1.28
- a save-file exists (to skip a crash on the intro "Welcome to DRIVECLUB" race)
- save file can be downloaded at
https://cdn.discordapp.com/attachments/1379809484528029726/1379826860069748838/PROFILE.zip?ex=6841a767&is=684055e7&hm=d0019f8ac10b4f1536e402f9bbd16637e5384992dd7bbf4f5c467c118eaa7fb4&
install the save file by extracting to %appdata%\shadPS4\savedata\1\{DRIVECLUB_ID}\PROFILE, you'll figure it out hopefully
- the OS used is windows (10 or 11)
- (rumour) a race is started in day-time instead of night-time
current performance tests show that the game runs at a decent framerate nearing native, although still periodically fluctuating around 20-30fps in some areas.
Current list of bugs (SUBJECT TO CHANGE) (COULD BE INACCURATE)
- Volumetric clouds render in front of all objects including backgrounds mesh, trees, roads and cars
- Lighting is only partially implemented, thus giving the environment a constant "cloudy day" look despite the sky being clear
- Black paint on cars (can happen on the car select menu, WILL happen in-race)
- Screen-Space Reflections are still very buggy and do not work correctly.
- Switching cameras after the far-chase cam will permanently result in a sort of "screen burn-in" effect. (i'm not sure if this bug stays after a new race is started)
-Night races are half broken visually. Expect to see mild-smudging/artifacting on the corners of the screen and also how headlights extend to the draw distance, giving you "night-vision". Also, headlight-ray-tracing on cars and objects are sort of broken as well but do work.
RE: Driveclub -
shadow - 06-05-2025
you are free to share the save folder here as well
RE: Driveclub: updated -
graperpie - 06-05-2025
(06-05-2025, 01:06 PM)shadow Wrote: you are free to share the save folder here as well 
ah right, i updated it to include a temporary download link until my lazy ass decides to actually upload it. thanks for the suggestion though
RE: Driveclub -
NIKITOCO69 - 06-06-2025
Please Help
https://fastpic.org/view/125/2025/0606/882fe9c77fa6ba0442ed78d79f550ea4.png.html is his errror PC 3070 RTX I5 13400F 32 GB RAM
RE: Driveclub -
shadow - 06-06-2025
There is a rumor that this fixing this , however it is not a proper patch
https://github.com/shadps4-emu/shadPS4/pull/3031
RE: Driveclub -
NIKITOCO69 - 06-06-2025
(Yesterday, 08:57 AM)shadow Wrote: There is a rumor that this fixing this , however it is not a proper patch
https://github.com/shadps4-emu/shadPS4/pull/3031
I don't understand where Check if region is registered after value is written to a buffer
(Yesterday, 08:57 AM)shadow Wrote: There is a rumor that this fixing this , however it is not a proper patch
https://github.com/shadps4-emu/shadPS4/pull/3031
I really can't figure it out.
https://fastpic.org/view/125/2025/0606/_81f6f06b9a2e1e86da642740e38206f8.png.html
RE: Driveclub -
shadow - 06-06-2025
this pr which is invalid for other uses states that it helps with that playgo thing , btw you can attach your screenshots here instead of using external host
RE: Driveclub -
NIKITOCO69 - 06-06-2025
(Yesterday, 10:12 AM)shadow Wrote: this pr which is invalid for other uses states that it helps with that playgo thing , btw you can attach your screenshots here instead of using external host
I just watched on YouTube that people are already playing DriveClub on shadPS4 0.91 WIP Xcedf 2025-06-03 on RTX 3070.
https://youtu.be/WTYTV1KfWWM?si=UZGZIT76KOuqCrOY is video
I'm wondering how the game will go on my PC.
And I've already found a photo feature.
RE: Driveclub -
KimiSha19 - 06-06-2025
(Yesterday, 09:25 AM)NIKITOCO69 Wrote: (Yesterday, 08:57 AM)shadow Wrote: There is a rumor that this fixing this , however it is not a proper patch
https://github.com/shadps4-emu/shadPS4/pull/3031
I don't understand where Check if region is registered after value is written to a buffer
(Yesterday, 08:57 AM)shadow Wrote: There is a rumor that this fixing this , however it is not a proper patch
https://github.com/shadps4-emu/shadPS4/pull/3031
I really can't figure it out. https://fastpic.org/view/125/2025/0606/_81f6f06b9a2e1e86da642740e38206f8.png.html
Tried the build, doesn't help in my case, running 1.28 with an i5 12400f and RTX 3060 Ti