Today, 07:02 AM
Tested with shadPS4 v0.8.1 WIP 98faff4
Only sony screen, lot of issues in shader recompiler
Only sony screen, lot of issues in shader recompiler
Code:
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling fs shader 0xc1737167
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling vs shader 0x8390e24a (permutation)
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling fs shader 0x5ba4e1ae
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling fs shader 0xea102418
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling vs shader 0x8390e24a (permutation)
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling fs shader 0x574764e2
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling vs shader 0x8390e24a (permutation)
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling fs shader 0xd7b3891
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling fs shader 0x4728cee8
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:493 CompileModule: Compiling fs shader 0x40f8af14
[Render.Recompiler] <Warning> recompiler.cpp:36 TranslateProgram: First instruction is not s_mov_b32 vcc_hi, #imm
[Debug] <Critical> emit_spirv_context_get_set.cpp:169 operator(): Assertion Failed!