Although still we have a long way to go , it appears that Last quardian renders a bit more that in previous versions . Note this is running on debug version of the emu so it is kinda slow . Expect to be better in next releases . Stay tuned 🙂
shadPS4 v0.4.0 just dropped
A new release just dropped , there are plenty of fixes i will give a small list of what is fixed since it’s general a lot of fixes. A lot of games now work (gravity rush remastered is probably one of my favourites) . So take a look on the download page and enjoy the new release 🙂
List of changes:
- shader recompiler fixes
- Emulated support for cpus that doesn’t have SSE4.2a (intel cpus)
- Frame graph + Precise 60 fps timing
- Save data: fix nullptr & concurrent file write
- Auto Update
- Error dialog implementation
- Swapchain recreation and window resizing
- Add playback of background/title music in game list
- kernel: Quiet sceKernelWaitEventFlag error log on timeout
- Improve keyboard navigation in game list
- core/memory: Pooled memory implementation
- Fix PKG loading
- replace trophy xml assert with error
- Refactor audio handling with range checks, buffer threshold, and lock
- audio_core: Fix return value types and shift some error handling to library
- Devtools: PM4 Explorer
- Initial support of Geometry shaders
- Working touchpad support
- net: Stub sceNetErrnoLoc
- Add support to click touchpad using back button on non PS4/5 controllers
- Multiple Install Folders
- Using a more standard data directory for linux
- video_core: Implement sceGnmInsertPushColorMarker
- ime_dialog: Initial implementation
- Network libs fixes
- Use GetSystemTimePreciseAsFileTime to fix fps timing issues
- Added adaptive mutex initializer
- Small Np + trophy fixes
- Separate Updates from Game Folder
- Minor Fixes for Separate Update Folder
- AvPlayer: Do not align w/h to 16 with vdec2
- Improve sceSystemServiceReceiveEvent stub
- renderer_vulkan: Commize and adjust buffer bindings
- Add poll interval to libScePad
- Add more surface format mappings.
- vulkan: Report only missing format feature flags.
- IME implementation
- Videodec2 implementation
- path_util: Make sure macOS has current directory set and clean up path code.
- Load LLE modules from sys_modules/GAMEID folder
Guilty Gear xrd rev 2
Our latest addition to playable games is guilty gear xrd rev 2. As it appears in the above video game is probably fully playable . Enjoy 🙂
Gravity Rush remastered
After some fixes on graphics and some issues with pads , gravity rush appears to be mostly playable on latest shadps4 v0.3.1 WIP . Below is a 10 min footage of the game on shadps4 . Stay tuned new version is coming soon . 🙂
Hatsune Miku: Project DIVA Future Tone
This type is a rythum game . Project diva future tone is playable on latest shadps4 v0.3.1 WIP. We have all important features implemented like savedialogs and sound chips. Graphics appears to work without issues as well.
You can check a small video (p.s i am not good in playing this game) below
InFamous Second Son
Latest updae can reach ingame in inFamous second son , with some shader skips . Keep watching shadps4.net for more updates and releases coming soon . 🙂
Shadps4 v0.3.0 just released
Hey there ,shadPS4 v0.3.0 is finally here!
We have some exciting new features to share with you:
- Cheat/Patching support
- DLC support
- New translations support (26 languages)
- Support for unlocking trophies
- Support for more controllers (Dualshock and Xbox)
- Many GUI imporovements
- AVplayer
- And much more!
The emulator can boot notable games with support for visual upgrades.
Beware! As a result of the new changes, old save files may no longer be compatible. So if you value your current progress, please follow this guide before updating: https://discord.com/channels/1080089157554155590/1258851012924538931/1286753740233117737
Lastly, for those of you who’d like to donate to the project, we now have a Kofi page! https://ko-fi.com/shadps4
Any donations received will go towards acquiring necessary hardware and games for testing as well as needed infrastructure setup.
As always feel free to update compatibility list with new 0.3.0 findings at https://github.com/shadps4-emu/shadps4-game-compatibility
Beach buggy racing
A new game that appears to be playable is beach buggy racing . It looks a bit like mario kart so take a closer look on this on video below.
Devil may cry 4 special edition
Latest shadps4 WIP version is able to run devil may cry 4 . There are still some sound and graphics issues but game seems to work pretty well
Bloodborne ingame progress
We have some news on the popular bloodborne , after some gpu fixes bloodborne works much better now , characters are display correctly and there are a few fixes in stability 🙂