Releases

shadPS4 v0.4.0 just dropped

by admin in

A new release just dropped , there are plenty of fixes i will give a small list of what is fixed since it’s general a lot of fixes. A lot of games now work (gravity rush remastered is probably one of my favourites) . So take a look on the download page and enjoy the new release 🙂

List of changes:

  • shader recompiler fixes
  • Emulated support for cpus that doesn’t have SSE4.2a (intel cpus)
  • Frame graph + Precise 60 fps timing
  • Save data: fix nullptr & concurrent file write
  • Auto Update
  • Error dialog implementation
  • Swapchain recreation and window resizing
  • Add playback of background/title music in game list
  • kernel: Quiet sceKernelWaitEventFlag error log on timeout
  • Improve keyboard navigation in game list
  • core/memory: Pooled memory implementation
  • Fix PKG loading
  • replace trophy xml assert with error
  • Refactor audio handling with range checks, buffer threshold, and lock
  • audio_core: Fix return value types and shift some error handling to library
  • Devtools: PM4 Explorer
  • Initial support of Geometry shaders
  • Working touchpad support
  • net: Stub sceNetErrnoLoc
  • Add support to click touchpad using back button on non PS4/5 controllers
  • Multiple Install Folders
  • Using a more standard data directory for linux
  • video_core: Implement sceGnmInsertPushColorMarker
  • ime_dialog: Initial implementation
  • Network libs fixes
  • Use GetSystemTimePreciseAsFileTime to fix fps timing issues
  • Added adaptive mutex initializer
  • Small Np + trophy fixes
  • Separate Updates from Game Folder
  • Minor Fixes for Separate Update Folder
  • AvPlayer: Do not align w/h to 16 with vdec2
  • Improve sceSystemServiceReceiveEvent stub
  • renderer_vulkan: Commize and adjust buffer bindings
  • Add poll interval to libScePad
  • Add more surface format mappings.
  • vulkan: Report only missing format feature flags.
  • IME implementation
  • Videodec2 implementation
  • path_util: Make sure macOS has current directory set and clean up path code.
  • Load LLE modules from sys_modules/GAMEID folder
News

Guilty Gear xrd rev 2

by admin in

Our latest addition to playable games is guilty gear xrd rev 2. As it appears in the above video game is probably fully playable . Enjoy 🙂

News

Gravity Rush remastered

by admin in

After some fixes on graphics and some issues with pads , gravity rush appears to be mostly playable on latest shadps4 v0.3.1 WIP . Below is a 10 min footage of the game on shadps4 . Stay tuned new version is coming soon . 🙂

News

Hatsune Miku: Project DIVA Future Tone

by admin in

This type is a rythum game . Project diva future tone is playable on latest shadps4 v0.3.1 WIP. We have all important features implemented like savedialogs and sound chips. Graphics appears to work without issues as well.

You can check a small video (p.s i am not good in playing this game) below