Our gpu engine started to work

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We have exciting news today , It appears that our shader recompiler started to work . Although our results are still minimal , it is a good step on getting more things to work.

Below you can see a sample which uses vertex and fragment shader

Stay tuned for more updates soon 🙂

Shadps4 v.0.0.4 progress

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We have a very interesting progress on our new W.I.P. version .

Most of retail games comes with bundled libc and libfios2 libraries . Until version 0.0.3 shadps4 was HLEd part of libc library . From now on if game provides a bundled libc and libfios2 libraries we load it natively. That means we can be more accurate on libc emulation (we saved the need of more than 3000 hle functions) which can make us progress faster!

Stay tuned for more progress report soon!

shadps4 linux support

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Latest betas of v0.0.3 support linux as well . Stay tuned for more updates too.

Shadps4 v.0.0.3 progress

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Although i haven’t updated the site for quite a long time that doesn’t mean that we don’t have updates.

Currently we working on TLS and filesystem implementations , and some openOrbis demos have come to life.

More to come soon 😉

Stay Tuned..

First working demo.

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Fixed tile decoding and we have our first demo running . This demo is a basic sample from official ps4 sdk demo. Although is quite simple one (which needed 20k lines of codes to work) , it shows that this emulator is quite promising. Stay tuned for more updates.

First emulator output

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Today we have the first output from videoout_basic demo. It is still buggy since it is missing correct tile decoding but we are getting close 🙂

18th September 2023 update

by admin in

Although there was quite a time since last update , that doesn’t mean that shadps4 doesn’t have updates.

Currently all the neccesary HLE calls for videoOut_basic demo has been implemented and we are quite close to run some graphics.

At the current state we are adding vulkan render among with our sdl3 frontend. Vulkan is very powerful but also quite complex. We are expecting demo to work at the end of the month though.

Keep an eye on the site , we will probably have some more excited news soon 🙂